Playing games can also treat children with ADHD? The first domestic "electronic prescription drug" in this field has been approved for digital | drugs | ADHD
On July 29, 2023, at the first International AI Game Industry Conference in China, it was learned that Shanghai Shuyao Intelligent Technology Co., Ltd., a Pudong enterprise, independently developed a digital drug for auxiliary treatment and rehabilitation training of children with attention deficit hyperactivity disorder - "Attention Enhancement Training Software". It has recently officially obtained the second-class medical device certificate issued by the National Medical Products Administration, becoming the first approved "electronic prescription drug" in this field, filling the domestic gap. At this year's CJ event, the company also showcased an innovative digital drug developed using gamified gameplay and scene fusion of brain science research results.
Founded in 2021, Shuyao Intelligence, formerly incubated by Shengqu Game Research Institute under Century Huatong, is an innovative digital drug technology company with independent research and development as its core. The approved Attention Enhancement Training Software is a digital medication developed based on functional electronic games, providing direct and personalized treatment for children and adolescents with ADHD. This drug leverages the advantage of instant feedback in electronic games, selectively activating brain regions closely related to executive function through specific training paradigms, and producing stable physiological changes in the brain through repeated training over a period of time. Meanwhile, relying on adaptive algorithms, this digital drug can automatically adjust the dosage according to each individual's needs, achieving a personalized treatment experience. Doctors and nursing staff can continuously monitor and evaluate the treatment effect.
The reporter learned that as an innovative digital drug research and development enterprise, Digital Pharmaceutical Intelligence has continuously strengthened its research and development capabilities since its establishment, forming an interdisciplinary and interdisciplinary comprehensive research and development team. It has also established a scientific research institute composed of doctoral and master's teams from interdisciplinary fields such as neurobiology, psychology, pediatrics, and education, responsible for the research and development, planning, clinical, and internal validation of the company's terminal products. At the beginning of this year, Shuyao Intelligence also became a postdoctoral innovation practice base in Pudong New Area, Shanghai.
After the development of the Attention Enhancement Training Software, IIT and GCP clinical trials were conducted in several well-known domestic hospitals, including Zhejiang University School of Medicine Affiliated Children's Hospital, National Children's Medical Center Fudan University Affiliated Children's Hospital, and Hangzhou First People's Hospital. More than 300 children have participated in the clinical trials. According to clinical trial data, the use of digital drugs in the Attention Enhancement Training Software can significantly improve ADHD symptoms, especially with significant improvements in attention; Meanwhile, there were no significant side effects or adverse reactions during the intervention training process.
"Next, Digital Medicine Intelligence will accelerate product research and software and hardware upgrades for mental illnesses such as Parkinson's, Alzheimer's, depression, and sleep disorders, promoting the development of digital drugs in China and helping more patients with brain diseases." Wang Zhenyong, Vice President of Public Affairs at Century Huatong and Shengqu Games, said that since Shengqu Games settled in Pudong, it has achieved rapid development relying on the policy advantages of the Shanghai Free Trade Zone and the favorable business environment in Pudong. "We hope that after the release of Pudong's latest 'Eight Measures' for the high-quality development of cultural and creative Internet platform industries, we can further create a good development ecology for the game industry and help us develop more products."